Files
Minecraft Version
Modloader
Changelog
🐛 Fix crash when using with latest version of Framework
🐛 Fixed an issue where model data was not being loaded
🐛 Fixed an issue where model data was not being loaded
Dependencies
Changelog
🐛 Fix crash when using with latest version of Framework
🐛 Fixed an issue where model data was not being loaded
🐛 Fixed an issue where model data was not being loaded
Dependencies
Changelog
🐛 Fixed not loading with latest Framework
Dependencies
Changelog
✨ Updated to Minecraft 1.19.4
✨ Added config option to flip shoot/aim controls
✨ Added config option to flip shoot/aim controls
Dependencies
Changelog
✨ Updated to Minecraft 1.19.3
🐛 Fixed weapons with model property not respecting model overrides
🐛 Fixed weapons with model property not respecting model overrides
Dependencies
Changelog
🐛 Fixed weapons with model property not respecting model overrides
Dependencies
Changelog
✨ Added config option to allow camera roll everywhere
🐛 Fixed position of muzzle flash on Assault Rifle and Machine Pistol
🐛 Fixed position of muzzle flash on Assault Rifle and Machine Pistol
Dependencies
Changelog
✨ Added config option to allow camera roll everywhere
🐛 Fixed position of muzzle flash on Assault Rifle and Machine Pistol
🐛 Fixed position of muzzle flash on Assault Rifle and Machine Pistol
Dependencies
Changelog
🐛 Previous release was suppose to contain fixes for server loading but didn't. It's fixed now!
Dependencies
Changelog
🐛 Fixed client classes loading on server
🐛 Fixed stocks not attaching
🐛 Fixed stocks not attaching
Dependencies
Changelog
🐛 Fixed client classes loading on server
🐛 Fixed stocks not attaching
🐛 Fixed stocks not attaching
Dependencies
Changelog
✨ New "Aim Down Sight" experience for Scopes and Iron Sights.
✨ New meta file system to provide custom data for models, such as the position of the camera, animations, and more. They can be overriden with a simple resource pack!
✨ Projectiles fired from weapons with Accelerator with now be noticeably faster.
✨ Added new "fragile" block tag. This is a speical tag to indicate which blocks can be broken when impacted by a projectile. You can override this tag with a datapack!
✨ Bells will now ring if you shoot them
📦 One handed weapons will clearly show they can't be used when blocking with a shield.
📦 Scopes now require Amethyst to craft. This was inspired by the Spyglass
📦 It's now possible for addon developers to create attachments specific to a weapon
🐛 Fixed Medium and Long scope not working with mods that add shaders
🐛 Fixed attachments menu not opening in some cases
🐛 Fixed bows and other items working in offhand when aiming
✨ New meta file system to provide custom data for models, such as the position of the camera, animations, and more. They can be overriden with a simple resource pack!
✨ Projectiles fired from weapons with Accelerator with now be noticeably faster.
✨ Added new "fragile" block tag. This is a speical tag to indicate which blocks can be broken when impacted by a projectile. You can override this tag with a datapack!
✨ Bells will now ring if you shoot them
📦 One handed weapons will clearly show they can't be used when blocking with a shield.
📦 Scopes now require Amethyst to craft. This was inspired by the Spyglass
📦 It's now possible for addon developers to create attachments specific to a weapon
🐛 Fixed Medium and Long scope not working with mods that add shaders
🐛 Fixed attachments menu not opening in some cases
🐛 Fixed bows and other items working in offhand when aiming
Dependencies
Changelog
✨ New "Aim Down Sight" experience for Scopes and Iron Sights.
✨ New meta file system to provide custom data for models, such as the position of the camera, animations, and more. They can be overriden with a simple resource pack!
✨ Projectiles fired from weapons with Accelerator with now be noticeably faster.
✨ Added new "fragile" block tag. This is a speical tag to indicate which blocks can be broken when impacted by a projectile. You can override this tag with a datapack!
✨ Bells will now ring if you shoot them
📦 One handed weapons will clearly show they can't be used when blocking with a shield.
📦 Scopes now require Amethyst to craft. This was inspired by the Spyglass
📦 It's now possible for addon developers to create attachments specific to a weapon
🐛 Fixed Medium and Long scope not working with mods that add shaders
🐛 Fixed attachments menu not opening in some cases
🐛 Fixed bows and other items working in offhand when aiming
✨ New meta file system to provide custom data for models, such as the position of the camera, animations, and more. They can be overriden with a simple resource pack!
✨ Projectiles fired from weapons with Accelerator with now be noticeably faster.
✨ Added new "fragile" block tag. This is a speical tag to indicate which blocks can be broken when impacted by a projectile. You can override this tag with a datapack!
✨ Bells will now ring if you shoot them
📦 One handed weapons will clearly show they can't be used when blocking with a shield.
📦 Scopes now require Amethyst to craft. This was inspired by the Spyglass
📦 It's now possible for addon developers to create attachments specific to a weapon
🐛 Fixed Medium and Long scope not working with mods that add shaders
🐛 Fixed attachments menu not opening in some cases
🐛 Fixed bows and other items working in offhand when aiming
Dependencies
Changelog
🐛 Fixed mod not loading with Forge 41.0.94 or higher
Dependencies
Changelog
✨ Updated to Minecraft 1.19
📦 Added shortcut to config screen in attachments screen
📦 Crosshair settings are now moved to config only. Use "Configured" mod to allow changing while in-game.
📦 Added shortcut to config screen in attachments screen
📦 Crosshair settings are now moved to config only. Use "Configured" mod to allow changing while in-game.
Dependencies
Changelog
✨ Gun griefing is now more configurable. This allows you to disable breaking glass while still allowing explosions to work. See the common config for the new options. (Thanks Autovw)
📔 Added ko_kr lang (Thanks PixVoxel)
📔 Updated ru_ru lang (Thanks Smollet777)
🐛 Fixed transparency issue on short scope
🐛 Fixed weapon models when left handed
🐛 Fixed guns not firing when using different keybinds
🐛 Fixed door sounds not playing when holding gun
🐛 Fixed rare crash when projectile is shot from an invalid player
🐛 Fixed horses (and all mounts) being shot when riding
🐛 Fixed over capacity not working for bazooka
🐛 Fixed bullets not triggering target block
🐛 Fixed reversed scope xOffset
📔 Added ko_kr lang (Thanks PixVoxel)
📔 Updated ru_ru lang (Thanks Smollet777)
🐛 Fixed transparency issue on short scope
🐛 Fixed weapon models when left handed
🐛 Fixed guns not firing when using different keybinds
🐛 Fixed door sounds not playing when holding gun
🐛 Fixed rare crash when projectile is shot from an invalid player
🐛 Fixed horses (and all mounts) being shot when riding
🐛 Fixed over capacity not working for bazooka
🐛 Fixed bullets not triggering target block
🐛 Fixed reversed scope xOffset
Dependencies
Changelog
✨ Minor config option for modpack devs to allow all attachments to be dyed.
🐛 Fixed incompatibility with Player Revive mod
🐛 Fixed Optifine emissive textures not working with weapon and attachment models
🐛 Fixed non auto weapons firing continuously
📦 Updated internal JEI Plugin to use new API
🐛 Fixed incompatibility with Player Revive mod
🐛 Fixed Optifine emissive textures not working with weapon and attachment models
🐛 Fixed non auto weapons firing continuously
📦 Updated internal JEI Plugin to use new API
Dependencies
Changelog
✨ Minor config option for modpack devs to allow all attachments to be dyed.
🐛 Fixed imcompatbility with Player Revive mod
🐛 Fixed Optifine emissive textures not working with weapon and attachment models
🐛 Fixed non auto weapons firing continuously
🐛 Fixed imcompatbility with Player Revive mod
🐛 Fixed Optifine emissive textures not working with weapon and attachment models
🐛 Fixed non auto weapons firing continuously
Dependencies
Changelog
✨ Rebalanced bullet crafting recipes. Now uses copper ingots!
✨ Improved compatibility with mods like PlayerRevive
🐛 Fixed ammo not pulling from backpacks from Backpacked
🐛 Fixed bazooka projectiles not counting as a player kill
🐛 Fixed reported crash when rendering a weapon
🐛 Fixed issue where older versions of Backpacked could be install, resulting in crash
✨ Improved compatibility with mods like PlayerRevive
🐛 Fixed ammo not pulling from backpacks from Backpacked
🐛 Fixed bazooka projectiles not counting as a player kill
🐛 Fixed reported crash when rendering a weapon
🐛 Fixed issue where older versions of Backpacked could be install, resulting in crash
Dependencies
Changelog
✨ Improved compatibility with mods like PlayerRevive
🐛 Fixed ammo not pulling from backpacks from Backpacked
🐛 Fixed bazooka projectiles not counting as a player kill
🐛 Fixed reported crash when rendering a weapon
🐛 Fixed issue where older versions of Backpacked could be install, resulting in crash
🐛 Fixed ammo not pulling from backpacks from Backpacked
🐛 Fixed bazooka projectiles not counting as a player kill
🐛 Fixed reported crash when rendering a weapon
🐛 Fixed issue where older versions of Backpacked could be install, resulting in crash
Dependencies
Changelog
✨ Added config option to fix chunk frustum culling. This is turned off by default.
Dependencies
Changelog
📦 Removed colouring from blood particle to allow texture to control the colour
Dependencies
Changelog
🐛 Fixed crash when loading on dedicated servers
Dependencies
Changelog
✨ Backport 1.18.2 features
Dependencies
Changelog
🐛 Fixed crash when loading on dedicated servers
Dependencies
Changelog
✨ Added costmetic weapon sway. This means when you turn your view or jump, the weapon will react to the movement.
✨ New aiming and bobbing animations for weapons
✨ New sounds for Pistol, Assault Rifle, Machine Pistol and Grenade Launcher
✨ Added support for Backpacked to pull ammo from backpacks
✨ Lots of new configuration options to customise your experience!
📦 Rebalanced Shotgun and Machine Pistol
📦 Changed view offset of Short Scope
📦 Improved bullet impact sound and particles
🐛 Fixed client mixins loading on servers
🐛 Fixed guns turning invisible when firing
✨ New aiming and bobbing animations for weapons
✨ New sounds for Pistol, Assault Rifle, Machine Pistol and Grenade Launcher
✨ Added support for Backpacked to pull ammo from backpacks
✨ Lots of new configuration options to customise your experience!
📦 Rebalanced Shotgun and Machine Pistol
📦 Changed view offset of Short Scope
📦 Improved bullet impact sound and particles
🐛 Fixed client mixins loading on servers
🐛 Fixed guns turning invisible when firing
Dependencies
Changelog
✨ Added costmetic weapon sway. This means when you turn your view or jump, the weapon will react to the movement.
✨ New aiming and bobbing animations for weapons
✨ New sounds for Pistol, Assault Rifle, Machine Pistol and Grenade Launcher
✨ Added support for Backpacked to pull ammo from backpacks
✨ Lots of new configuration options to customise your experience!
📦 Rebalanced Shotgun and Machine Pistol
📦 Changed view offset of Short Scope
📦 Improved bullet impact sound and particles
🐛 Fixed client mixins loading on servers
🐛 Fixed guns turning invisible when firing
✨ New aiming and bobbing animations for weapons
✨ New sounds for Pistol, Assault Rifle, Machine Pistol and Grenade Launcher
✨ Added support for Backpacked to pull ammo from backpacks
✨ Lots of new configuration options to customise your experience!
📦 Rebalanced Shotgun and Machine Pistol
📦 Changed view offset of Short Scope
📦 Improved bullet impact sound and particles
🐛 Fixed client mixins loading on servers
🐛 Fixed guns turning invisible when firing
Dependencies
S = Stable
B = Beta
A = Alpha
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